// WORLD STRUCTURE GRIDIMG // // Fixed data structures as n x m arrays (spatial copy of GRIDSPC) // // FORMAT of a CELL: // [IMG, IMGC] // IMG:= ASCII-String of an image // IMGC := CODE for some BINARY FILE OF AN IMAGE // // COMMENT: Because in this world only one object can be placed at the same position = cell, // only one graphical representation can be placed at this position = cell // // IMAGELIB // Is a library of preinstalled images, which can be activated in world W1. // Format: // [[IMGC, IMAGE]; ...]