In a discussion Oct-27, 2010 introduced Vassili Hiller and Marcus Pfaff the idea to solve the problem of feedback by looking to the sequence of
actions as that compound unit which leads from a 'start' to a 'goal'. In that case all actions between start and goal have to be 'weighted'.
Translating this idea into the context of our model world of world1 with some ANIMAT (with
) (cf. 4.8) we have to
define the terms start and goal.
For this we have to assume, that an agent system S represents at every point of time a state
. Thus one can write the
process of an agent system S as a sequence of states
. A start is then every state
with parameter
and the 'predecessor' of
in
has the parameter
. Similarly one can define a goal as that state
with parameter
and the 'successor' of
in
has the parameter
. Thus while the raise of the drive triggers the 'start'
does a lowering of the drive only mark a minimal success. A start-state followed by a finite sequence of states not being a goal-state
and then a goal-state is called a successful behavior. Every successful behavior is 'part' of the overall agent process
. Every partial
process with a start state but no goal state is an unsuccessful behavior.
In the agent system ANIMAT we assume the following dependency between the drive
and the energy
of the whole system:
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(4.109) |
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(4.110) | |
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(4.111) |
Gerd Doeben-Henisch 2012-03-31