Probability of a Vertex

In a first approach we follow the ideas of Caldarelli [39]. He uses for the presentation of graphs an adjacency matrix (cf. [39]:11f). The graph-model is 'simpler' than the original maze: the food cell cannot be bypassed as in the real maze. Furthermore will the searching system never 'bounce' against the wall not will it 'stand still'.

Figure 7.2: Graph model of maze with partial goals F1 and F2
\includegraphics[width=5.0in]{Tolman2F1+2-Graph.eps}

Thus the graph model gives us a slightly idealized benchmark to get an estimate for the real random system. In the following we show a collection of simple graph models taken from TOLMAN2:



Gerd Doeben-Henisch 2013-01-14